Designing Apps for Success: Developing Consistent App Design by Matthew David
By Matthew David
In 2007, Apple published the iPhone. With this liberate got here instruments as progressive because the web was once to companies and contributors again within the mid- and late-nineties: Apps. very like web pages drove (and nonetheless force) company, so too do apps force revenues, efficiencies and verbal exchange among humans. but additionally like website design and improvement, in its early years and iterations, directions and most sensible practices for apps are few and much between.
Designing Apps for Success presents web/app designers and builders with constant app layout practices that lead to well timed, applicable, and successfully able apps. This e-book covers software lifecycle administration that designers and builders use whilst growing apps for themselves or the entities that employed them. From the early discussions with an organization as to the best way to what sort of app they wish, to storyboarding, to constructing go platform, to troubleshooting, to publishing, Designing Apps for fulfillment gives a taut, concise, and pragmatic roadmap from the start of the method all of the approach to the tip. builders and architects will study not just most sensible practices on easy methods to layout an app yet tips to streamline the method whereas no longer wasting any caliber at the final result. different subject matters during this publication include:
- Case stories that most sensible exhibit the advance approach at paintings (or no longer at work).
- Global examples of apps built everywhere in the world.
- Future proofing your apps
- Post-publishing: selling and advertising your apps and conserving it correct.
- Consistent app layout practices for regularly winning results.
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Extra resources for Designing Apps for Success: Developing Consistent App Design Practices
Applying Responsive Design Layout The first challenge you have is deciding on image density, the number of pixels per inch. The second challenge you have is the massive array of different screen sizes. Here is the list of mobile devices, with the screen sizes in pixels. • Acer Iconia Tab—1280 × 800 • Amazon Kindle Fire—1024 × 600 • Amazon Kindle Fire HD—1280 × 800 • Apple iPhone (4 and 4S)—960 × 640 • Apple iPhone 5—1136 × 640 • Apple iPad 2—1024 × 640 • Apple iPad Mini—1024 × 768 • Apple iPad 3, 4—2048 × 1536 • HTC Evo—480 × 800 • HTC Touch—480 × 800 • HTC One—1920–1080 • Huawei D2—1920–1080 • LG Optimus LTE—720 × 1280 • Motorola Droid RAZR—960 × 480 • Motorola Xoom—1280 × 800 • Nokia 820—800 × 480 • Nokia 900—800 × 480 • BlackBerry Z10—1280 × 768 • Samsung S3—720 × 1280 • Samsung S4—1080 × 1920 • Samsung Galaxy Nexus—720 × 1280 • Samsung Galaxy Note II—720 × 1280 You got it.
S MALL- B U S IN E S S M OB IL IT Y B U SIN ESS OPPORTU N ITIES In many ways, the job of a small-business owner is not much different from that of a sole owner. The challenge is scale. You have more people, more work, and larger amounts of money moving around. How can mobility help? In exactly the same way: it can help you focus on your business, understand where your people are located, and leverage technology for where they are. For instance: • Realty agents—you’re away from your house but still need to check e-mail, post photos of a new property, and schedule times to meet with prospects.
The Starbucks app gives you an easy-to-use tool that lets you upload your gift cards onto your phone. The bar code from the gift card is now on the phone. OK, that is cool, but what I really like is this: when I make a purchase, my card will deduct the balance in real time. There is no need for me to guess how much of a balance I have left on the card. I am told my balance while I am waiting for my latte to get steamed. 14: Paying for coffee with a Starbucks app. Starbucks is also leveraging “gamification” in their app.